Agility

Agility is a Normal buff move. It starts with a temporary stat effect and a 0.85-second cooldown, with 5 levels. 966 partners can learn Agility, and 0 start with it. Deals no damage: builds SPEED while active.

Base move facts

Type
Normal
Behavior
Buff
Max level
5
Cooldown (s)
0.85
Learners
966

Agility: levels 1–5

Agility starts with a 0.85-second cooldown, changing to 0.85 seconds at level five.

Agility: levels 1–5
Move levelCooldown (s)Effect duration (s)Maximum stacksBoost per stackBoosted stat
Agility · level 10.85750.1Speed
Agility · level 20.85760.1Speed
Agility · level 30.85760.14Speed
Agility · level 40.8510.560.14Speed
Agility · level 50.8510.570.196Speed

Agility: type-adjusted event examples

Agility supports these eligible partners. The Speed examples show one level-one stack and a full level-five stack set, starting with no other upgrades, equipment or slowdown effects.

Agility: type-adjusted event examples
Learning partnerTypesBase movement speedOne stack at level 1Maximum stacks at level 5Starting attack
BulbasaurGrass / Poison97106.7230.084Vine Whip
IvysaurGrass / Poison103113.3244.316Vine Whip
VenusaurGrass / Poison112123.2265.664Vine Whip
CharmanderFire105115.5249.06Ember
CharmeleonFire112123.2265.664Ember

Agility: upgrade choices

Agility has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.

  1. Agility's level 2 card changes maximum stacks by adding 1.
  2. Agility's level 3 card changes boost per stack by multiplying by 1.4.
  3. Agility's level 4 card changes effect duration (s) by multiplying by 1.5.
  4. Agility's level 5 card changes maximum stacks by adding 1 and boost per stack by multiplying by 1.4.

Agility: evolution condition

Agility is a buff with no golden move evolution. Its improvement path changes the temporary stat effect.

  1. Agility boosts Speed by 0.1 per stack at level one.
  2. Agility's maximum stacks change from 5 at level one to 7 at level five.
  3. Agility's effect duration changes from 7 to 10.5 seconds over its upgrade track.

Agility: regional learning pools

Agility's 966 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Agility supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.

Agility: regional learning pools
Regional bannerCan learn the moveStart with the moveOpening starters that can learn itShiny-capable learners
Kanto15105151
Johto10003100
Hoenn13503135
Sinnoh10703107
Unova14103140
Kalos700370
Alola830383
Galar870383
Paldea920389

Agility: starting partner choices

No partner starts with Agility; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.

Sources for Agility