Aura Sphere

Aura Sphere is a Fighting projectile move. It starts with 17 damage per event and a 0.62-second cooldown, with 5 levels. 68 partners can learn Aura Sphere, and 0 start with it. An energy sphere that never misses.

Base move facts

Type
Fighting
Behavior
Projectile
Max level
5
Cooldown (s)
0.62
Base damage
17
Learners
68

Aura Sphere: levels 1–5

Aura Sphere starts with a 0.62-second cooldown, changing to 0.465 seconds at level five.

Aura Sphere: levels 1–5
Move levelCooldown (s)Damage per eventCountPiercingProjectile / orbit speedProjectile lifetime (s)Projectile sizeProjectile spread
Aura Sphere · level 10.621710300280.1
Aura Sphere · level 20.621720300280.14
Aura Sphere · level 30.6224.6520300280.14
Aura Sphere · level 40.46524.6520300280.14
Aura Sphere · level 50.46524.6531300280.168

Aura Sphere: type-adjusted event examples

Aura Sphere: 17 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.

Aura Sphere: type-adjusted event examples
Target partnerDefending typesType factor (%)Level-one event damageLevel-five event damage
MankeyFighting100%1724.65
PrimeapeFighting100%1724.65
PoliwrathWater / Fighting100%1724.65
MachopFighting100%1724.65
MachokeFighting100%1724.65

Aura Sphere: upgrade choices

Aura Sphere has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.

  1. Aura Sphere's level 2 card changes count by adding 1 and projectile spread by multiplying by 1.4.
  2. Aura Sphere's level 3 card changes damage per event by multiplying by 1.45.
  3. Aura Sphere's level 4 card changes cooldown (s) by multiplying by 0.75.
  4. Aura Sphere's level 5 card changes count by adding 1 and piercing by adding 1 and projectile spread by multiplying by 1.2.

Aura Sphere: evolution condition

Aura Sphere evolves into Focus Blast with the Reflexes run stat card.

  1. Bring Aura Sphere to level 5.
  2. Take the Reflexes card while preparing Aura Sphere; it may be taken before the move reaches maximum level.
  3. Choose Aura Sphere's golden evolution card for Focus Blast.

Aura Sphere: regional learning pools

Aura Sphere's 68 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Aura Sphere supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.

Aura Sphere: regional learning pools
Regional bannerCan learn the moveStart with the moveOpening starters that can learn itShiny-capable learners
Kanto8008
Johto3003
Hoenn7007
Sinnoh7007
Unova140014
Kalos4004
Alola100010
Galar6006
Paldea9008

Aura Sphere: starting partner choices

No partner starts with Aura Sphere; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.

Sources for Aura Sphere