Flash Cannon

Flash Cannon is a Steel beam move. It starts with 23 damage per event and a 1.05-second cooldown, with 5 levels. 61 partners can learn Flash Cannon, and 0 start with it. A piercing beam of metallic light.

Base move facts

Type
Steel
Behavior
Beam
Max level
5
Cooldown (s)
1.05
Base damage
23
Learners
61

Flash Cannon: levels 1–5

Flash Cannon starts with a 1.05-second cooldown, changing to 0.7875 seconds at level five.

Flash Cannon: levels 1–5
Move levelCooldown (s)Damage per eventRadius / reachWidth
Flash Cannon · level 11.052322030
Flash Cannon · level 21.0533.3522030
Flash Cannon · level 31.0533.3528639
Flash Cannon · level 40.787533.3528639
Flash Cannon · level 50.787550.02528639

Flash Cannon: type-adjusted event examples

Flash Cannon: 23 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.

Flash Cannon: type-adjusted event examples
Target partnerDefending typesType factor (%)Level-one event damageLevel-five event damage
MagnemiteElectric / Steel36%8.2818.009
MagnetonElectric / Steel36%8.2818.009
ForretressBug / Steel60%13.830.015
SteelixSteel / Ground60%13.830.015
ScizorBug / Steel60%13.830.015

Flash Cannon: upgrade choices

Flash Cannon has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.

  1. Flash Cannon's level 2 card changes damage per event by multiplying by 1.45.
  2. Flash Cannon's level 3 card changes radius / reach by multiplying by 1.3 and width by multiplying by 1.3.
  3. Flash Cannon's level 4 card changes cooldown (s) by multiplying by 0.75.
  4. Flash Cannon's level 5 card changes damage per event by multiplying by 1.5.

Flash Cannon: evolution condition

Flash Cannon evolves into Steel Beam with the Armor run stat card.

  1. Bring Flash Cannon to level 5.
  2. Take the Armor card while preparing Flash Cannon; it may be taken before the move reaches maximum level.
  3. Choose Flash Cannon's golden evolution card for Steel Beam.

Flash Cannon: regional learning pools

Flash Cannon's 61 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Flash Cannon supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.

Flash Cannon: regional learning pools
Regional bannerCan learn the moveStart with the moveOpening starters that can learn itShiny-capable learners
Kanto2002
Johto4004
Hoenn9009
Sinnoh100010
Unova120012
Kalos4004
Alola8008
Galar3003
Paldea9009

Flash Cannon: starting partner choices

No partner starts with Flash Cannon; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.

Sources for Flash Cannon