Body Slam
Body Slam is a Normal melee move. It starts with 36 damage per event and a 0.95-second cooldown, with 5 levels. 966 partners can learn Body Slam, and 0 start with it. A full-weight tackle: slow, short and brutal.
Base move facts
- Type
- Normal
- Behavior
- Melee
- Max level
- 5
- Cooldown (s)
- 0.95
- Base damage
- 36
- Learners
- 966
Body Slam: levels 1–5
Body Slam starts with a 0.95-second cooldown, changing to 0.7125 seconds at level five.
| Move level | Cooldown (s) | Damage per event | Radius / reach | Hit arc (radians) | Knockback |
|---|---|---|---|---|---|
| Body Slam · level 1 | 0.95 | 36 | 58 | 2.75 | 140 |
| Body Slam · level 2 | 0.95 | 50.4 | 58 | 2.75 | 140 |
| Body Slam · level 3 | 0.95 | 50.4 | 72.5 | 2.75 | 140 |
| Body Slam · level 4 | 0.7125 | 50.4 | 72.5 | 2.75 | 140 |
| Body Slam · level 5 | 0.7125 | 75.6 | 72.5 | 24.75 | 140 |
Body Slam: type-adjusted event examples
Body Slam: 36 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.
| Target partner | Defending types | Type factor (%) | Level-one event damage | Level-five event damage |
|---|---|---|---|---|
| Bulbasaur | Grass / Poison | 100% | 36 | 75.6 |
| Ivysaur | Grass / Poison | 100% | 36 | 75.6 |
| Venusaur | Grass / Poison | 100% | 36 | 75.6 |
| Charmander | Fire | 100% | 36 | 75.6 |
| Charmeleon | Fire | 100% | 36 | 75.6 |
Body Slam: upgrade choices
Body Slam has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.
- Body Slam's level 2 card changes damage per event by multiplying by 1.4.
- Body Slam's level 3 card changes radius / reach by multiplying by 1.25.
- Body Slam's level 4 card changes cooldown (s) by multiplying by 0.75.
- Body Slam's level 5 card changes hit arc (radians) by multiplying by 9 and damage per event by multiplying by 1.5.
Body Slam: evolution condition
Body Slam evolves into Giga Impact with the Power run stat card.
- Bring Body Slam to level 5.
- Take the Power card while preparing Body Slam; it may be taken before the move reaches maximum level.
- Choose Body Slam's golden evolution card for Giga Impact.
Body Slam: regional learning pools
Body Slam's 966 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Body Slam supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.
| Regional banner | Can learn the move | Start with the move | Opening starters that can learn it | Shiny-capable learners |
|---|---|---|---|---|
| Kanto | 151 | 0 | 5 | 151 |
| Johto | 100 | 0 | 3 | 100 |
| Hoenn | 135 | 0 | 3 | 135 |
| Sinnoh | 107 | 0 | 3 | 107 |
| Unova | 141 | 0 | 3 | 140 |
| Kalos | 70 | 0 | 3 | 70 |
| Alola | 83 | 0 | 3 | 83 |
| Galar | 87 | 0 | 3 | 83 |
| Paldea | 92 | 0 | 3 | 89 |
Body Slam: starting partner choices
No partner starts with Body Slam; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.