Hyper Voice

Hyper Voice is a Normal nova move. It starts with 12 damage per event and a 1.15-second cooldown, with 5 levels. 966 partners can learn Hyper Voice, and 0 start with it. A sound wave that spreads in every direction.

Base move facts

Type
Normal
Behavior
Nova
Max level
5
Cooldown (s)
1.15
Base damage
12
Learners
966

Hyper Voice: levels 1–5

Hyper Voice starts with a 1.15-second cooldown, changing to 0.8625 seconds at level five.

Hyper Voice: levels 1–5
Move levelCooldown (s)Damage per eventCountPiercingProjectile / orbit speedProjectile lifetime (s)Projectile size
Hyper Voice · level 11.1512912600.97
Hyper Voice · level 21.15121312600.97
Hyper Voice · level 31.1516.81312600.97
Hyper Voice · level 40.862516.81312600.97
Hyper Voice · level 50.862516.81722600.97

Hyper Voice: type-adjusted event examples

Hyper Voice: 12 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.

Hyper Voice: type-adjusted event examples
Target partnerDefending typesType factor (%)Level-one event damageLevel-five event damage
BulbasaurGrass / Poison100%1216.8
IvysaurGrass / Poison100%1216.8
VenusaurGrass / Poison100%1216.8
CharmanderFire100%1216.8
CharmeleonFire100%1216.8

Hyper Voice: upgrade choices

Hyper Voice has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.

  1. Hyper Voice's level 2 card changes count by adding 4.
  2. Hyper Voice's level 3 card changes damage per event by multiplying by 1.4.
  3. Hyper Voice's level 4 card changes cooldown (s) by multiplying by 0.75.
  4. Hyper Voice's level 5 card changes count by adding 4 and piercing by adding 1.

Hyper Voice: evolution condition

Hyper Voice evolves into Uproar with the Reflexes run stat card.

  1. Bring Hyper Voice to level 5.
  2. Take the Reflexes card while preparing Hyper Voice; it may be taken before the move reaches maximum level.
  3. Choose Hyper Voice's golden evolution card for Uproar.

Hyper Voice: regional learning pools

Hyper Voice's 966 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Hyper Voice supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.

Hyper Voice: regional learning pools
Regional bannerCan learn the moveStart with the moveOpening starters that can learn itShiny-capable learners
Kanto15105151
Johto10003100
Hoenn13503135
Sinnoh10703107
Unova14103140
Kalos700370
Alola830383
Galar870383
Paldea920389

Hyper Voice: starting partner choices

No partner starts with Hyper Voice; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.

Sources for Hyper Voice