Hyper Voice
Hyper Voice is a Normal nova move. It starts with 12 damage per event and a 1.15-second cooldown, with 5 levels. 966 partners can learn Hyper Voice, and 0 start with it. A sound wave that spreads in every direction.
Base move facts
- Type
- Normal
- Behavior
- Nova
- Max level
- 5
- Cooldown (s)
- 1.15
- Base damage
- 12
- Learners
- 966
Hyper Voice: levels 1–5
Hyper Voice starts with a 1.15-second cooldown, changing to 0.8625 seconds at level five.
| Move level | Cooldown (s) | Damage per event | Count | Piercing | Projectile / orbit speed | Projectile lifetime (s) | Projectile size |
|---|---|---|---|---|---|---|---|
| Hyper Voice · level 1 | 1.15 | 12 | 9 | 1 | 260 | 0.9 | 7 |
| Hyper Voice · level 2 | 1.15 | 12 | 13 | 1 | 260 | 0.9 | 7 |
| Hyper Voice · level 3 | 1.15 | 16.8 | 13 | 1 | 260 | 0.9 | 7 |
| Hyper Voice · level 4 | 0.8625 | 16.8 | 13 | 1 | 260 | 0.9 | 7 |
| Hyper Voice · level 5 | 0.8625 | 16.8 | 17 | 2 | 260 | 0.9 | 7 |
Hyper Voice: type-adjusted event examples
Hyper Voice: 12 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.
| Target partner | Defending types | Type factor (%) | Level-one event damage | Level-five event damage |
|---|---|---|---|---|
| Bulbasaur | Grass / Poison | 100% | 12 | 16.8 |
| Ivysaur | Grass / Poison | 100% | 12 | 16.8 |
| Venusaur | Grass / Poison | 100% | 12 | 16.8 |
| Charmander | Fire | 100% | 12 | 16.8 |
| Charmeleon | Fire | 100% | 12 | 16.8 |
Hyper Voice: upgrade choices
Hyper Voice has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.
- Hyper Voice's level 2 card changes count by adding 4.
- Hyper Voice's level 3 card changes damage per event by multiplying by 1.4.
- Hyper Voice's level 4 card changes cooldown (s) by multiplying by 0.75.
- Hyper Voice's level 5 card changes count by adding 4 and piercing by adding 1.
Hyper Voice: evolution condition
Hyper Voice evolves into Uproar with the Reflexes run stat card.
- Bring Hyper Voice to level 5.
- Take the Reflexes card while preparing Hyper Voice; it may be taken before the move reaches maximum level.
- Choose Hyper Voice's golden evolution card for Uproar.
Hyper Voice: regional learning pools
Hyper Voice's 966 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Hyper Voice supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.
| Regional banner | Can learn the move | Start with the move | Opening starters that can learn it | Shiny-capable learners |
|---|---|---|---|---|
| Kanto | 151 | 0 | 5 | 151 |
| Johto | 100 | 0 | 3 | 100 |
| Hoenn | 135 | 0 | 3 | 135 |
| Sinnoh | 107 | 0 | 3 | 107 |
| Unova | 141 | 0 | 3 | 140 |
| Kalos | 70 | 0 | 3 | 70 |
| Alola | 83 | 0 | 3 | 83 |
| Galar | 87 | 0 | 3 | 83 |
| Paldea | 92 | 0 | 3 | 89 |
Hyper Voice: starting partner choices
No partner starts with Hyper Voice; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.