Flamethrower
Flamethrower is a Fire cone move. It starts with 7 damage per event and a 0.7-second cooldown, with 5 levels. 76 partners can learn Flamethrower, and 0 start with it. A short fan of flames that burns.
Base move facts
- Type
- Fire
- Behavior
- Cone
- Max level
- 5
- Cooldown (s)
- 0.7
- Base damage
- 7
- Learners
- 76
Flamethrower: levels 1–5
Flamethrower starts with a 0.7-second cooldown, changing to 0.7 seconds at level five.
| Move level | Cooldown (s) | Damage per event | Count | Piercing | Projectile / orbit speed | Projectile lifetime (s) | Projectile size | Hit arc (radians) |
|---|---|---|---|---|---|---|---|---|
| Flamethrower · level 1 | 0.7 | 7 | 7 | 1 | 380 | 0.42 | 6 | 0.9 |
| Flamethrower · level 2 | 0.7 | 7 | 10 | 1 | 380 | 0.42 | 6 | 0.9 |
| Flamethrower · level 3 | 0.7 | 9.8 | 10 | 1 | 380 | 0.42 | 6 | 0.9 |
| Flamethrower · level 4 | 0.7 | 9.8 | 10 | 1 | 380 | 0.546 | 6 | 0.9 |
| Flamethrower · level 5 | 0.7 | 9.8 | 13 | 2 | 380 | 0.546 | 6 | 0.9 |
Flamethrower: type-adjusted event examples
Flamethrower: 7 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.
| Target partner | Defending types | Type factor (%) | Level-one event damage | Level-five event damage |
|---|---|---|---|---|
| Charmander | Fire | 60% | 4.2 | 5.88 |
| Charmeleon | Fire | 60% | 4.2 | 5.88 |
| Charizard | Fire / Flying | 60% | 4.2 | 5.88 |
| Vulpix | Fire | 60% | 4.2 | 5.88 |
| Ninetales | Fire | 60% | 4.2 | 5.88 |
Flamethrower: upgrade choices
Flamethrower has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.
- Flamethrower's level 2 card changes count by adding 3.
- Flamethrower's level 3 card changes damage per event by multiplying by 1.4.
- Flamethrower's level 4 card changes projectile lifetime (s) by multiplying by 1.3.
- Flamethrower's level 5 card changes count by adding 3 and piercing by adding 1.
Flamethrower: evolution condition
Flamethrower evolves into Overheat with the Reflexes run stat card.
- Bring Flamethrower to level 5.
- Take the Reflexes card while preparing Flamethrower; it may be taken before the move reaches maximum level.
- Choose Flamethrower's golden evolution card for Overheat.
Flamethrower: regional learning pools
Flamethrower's 76 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Flamethrower supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.
| Regional banner | Can learn the move | Start with the move | Opening starters that can learn it | Shiny-capable learners |
|---|---|---|---|---|
| Kanto | 12 | 0 | 1 | 12 |
| Johto | 10 | 0 | 1 | 10 |
| Hoenn | 6 | 0 | 1 | 6 |
| Sinnoh | 5 | 0 | 1 | 5 |
| Unova | 14 | 0 | 1 | 14 |
| Kalos | 7 | 0 | 1 | 7 |
| Alola | 8 | 0 | 1 | 8 |
| Galar | 5 | 0 | 1 | 5 |
| Paldea | 9 | 0 | 1 | 9 |
Flamethrower: starting partner choices
No partner starts with Flamethrower; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.