Heat Wave
Heat Wave is a Fire nova move. It starts with 13 damage per event and a 1.25-second cooldown, with 5 levels. 76 partners can learn Heat Wave, and 0 start with it. Explodes in flames in every direction.
Base move facts
- Type
- Fire
- Behavior
- Nova
- Max level
- 5
- Cooldown (s)
- 1.25
- Base damage
- 13
- Learners
- 76
Heat Wave: levels 1–5
Heat Wave starts with a 1.25-second cooldown, changing to 0.9375 seconds at level five.
| Move level | Cooldown (s) | Damage per event | Count | Piercing | Projectile / orbit speed | Projectile lifetime (s) | Projectile size |
|---|---|---|---|---|---|---|---|
| Heat Wave · level 1 | 1.25 | 13 | 10 | 1 | 250 | 1.1 | 7 |
| Heat Wave · level 2 | 1.25 | 13 | 14 | 1 | 250 | 1.1 | 7 |
| Heat Wave · level 3 | 1.25 | 18.2 | 14 | 1 | 250 | 1.1 | 7 |
| Heat Wave · level 4 | 0.9375 | 18.2 | 14 | 1 | 250 | 1.1 | 7 |
| Heat Wave · level 5 | 0.9375 | 18.2 | 18 | 2 | 250 | 1.1 | 7 |
Heat Wave: type-adjusted event examples
Heat Wave: 13 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.
| Target partner | Defending types | Type factor (%) | Level-one event damage | Level-five event damage |
|---|---|---|---|---|
| Charmander | Fire | 60% | 7.8 | 10.92 |
| Charmeleon | Fire | 60% | 7.8 | 10.92 |
| Charizard | Fire / Flying | 60% | 7.8 | 10.92 |
| Vulpix | Fire | 60% | 7.8 | 10.92 |
| Ninetales | Fire | 60% | 7.8 | 10.92 |
Heat Wave: upgrade choices
Heat Wave has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.
- Heat Wave's level 2 card changes count by adding 4.
- Heat Wave's level 3 card changes damage per event by multiplying by 1.4.
- Heat Wave's level 4 card changes cooldown (s) by multiplying by 0.75.
- Heat Wave's level 5 card changes count by adding 4 and piercing by adding 1.
Heat Wave: evolution condition
Heat Wave evolves into Eruption with the Vigor run stat card.
- Bring Heat Wave to level 5.
- Take the Vigor card while preparing Heat Wave; it may be taken before the move reaches maximum level.
- Choose Heat Wave's golden evolution card for Eruption.
Heat Wave: regional learning pools
Heat Wave's 76 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Heat Wave supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.
| Regional banner | Can learn the move | Start with the move | Opening starters that can learn it | Shiny-capable learners |
|---|---|---|---|---|
| Kanto | 12 | 0 | 1 | 12 |
| Johto | 10 | 0 | 1 | 10 |
| Hoenn | 6 | 0 | 1 | 6 |
| Sinnoh | 5 | 0 | 1 | 5 |
| Unova | 14 | 0 | 1 | 14 |
| Kalos | 7 | 0 | 1 | 7 |
| Alola | 8 | 0 | 1 | 8 |
| Galar | 5 | 0 | 1 | 5 |
| Paldea | 9 | 0 | 1 | 9 |
Heat Wave: starting partner choices
No partner starts with Heat Wave; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.