Spikes
Spikes is a Ground mine move. It starts with 18 damage per event and a 1.2-second cooldown, with 5 levels. 70 partners can learn Spikes, and 0 start with it. Scatters spikes that burst when stepped on.
Base move facts
- Type
- Ground
- Behavior
- Mine
- Max level
- 5
- Cooldown (s)
- 1.2
- Base damage
- 18
- Learners
- 70
Spikes: levels 1–5
Spikes starts with a 1.2-second cooldown, changing to 0.9 seconds at level five.
| Move level | Cooldown (s) | Damage per event | Radius / reach | Count | Effect duration (s) |
|---|---|---|---|---|---|
| Spikes · level 1 | 1.2 | 18 | 60 | 2 | 8 |
| Spikes · level 2 | 1.2 | 18 | 60 | 3 | 8 |
| Spikes · level 3 | 1.2 | 27 | 60 | 3 | 8 |
| Spikes · level 4 | 1.2 | 27 | 78 | 3 | 8 |
| Spikes · level 5 | 0.9 | 27 | 78 | 4 | 8 |
Spikes: type-adjusted event examples
Spikes: 18 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.
Spikes: upgrade choices
Spikes has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.
- Spikes's level 2 card changes count by adding 1.
- Spikes's level 3 card changes damage per event by multiplying by 1.5.
- Spikes's level 4 card changes radius / reach by multiplying by 1.3.
- Spikes's level 5 card changes count by adding 1 and cooldown (s) by multiplying by 0.75.
Spikes: evolution condition
Spikes evolves into Fissure with the Power run stat card.
- Bring Spikes to level 5.
- Take the Power card while preparing Spikes; it may be taken before the move reaches maximum level.
- Choose Spikes's golden evolution card for Fissure.
Spikes: regional learning pools
Spikes's 70 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Spikes supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.
| Regional banner | Can learn the move | Start with the move | Opening starters that can learn it | Shiny-capable learners |
|---|---|---|---|---|
| Kanto | 14 | 0 | 0 | 14 |
| Johto | 10 | 0 | 0 | 10 |
| Hoenn | 13 | 0 | 0 | 13 |
| Sinnoh | 10 | 0 | 0 | 10 |
| Unova | 10 | 0 | 0 | 10 |
| Kalos | 2 | 0 | 0 | 2 |
| Alola | 4 | 0 | 0 | 4 |
| Galar | 4 | 0 | 0 | 4 |
| Paldea | 3 | 0 | 0 | 3 |
Spikes: starting partner choices
No partner starts with Spikes; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.