Psycho Cut
Psycho Cut is a Psychic boomerang move. It starts with 9 damage per event and a 0.8-second cooldown, with 5 levels. 96 partners can learn Psycho Cut, and 0 start with it. Psychic blades that come back to you.
Base move facts
- Type
- Psychic
- Behavior
- Boomerang
- Max level
- 5
- Cooldown (s)
- 0.8
- Base damage
- 9
- Learners
- 96
Psycho Cut: levels 1–5
Psycho Cut starts with a 0.8-second cooldown, changing to 0.8 seconds at level five.
| Move level | Cooldown (s) | Damage per event | Radius / reach | Count | Projectile / orbit speed | Projectile size | Projectile spread |
|---|---|---|---|---|---|---|---|
| Psycho Cut · level 1 | 0.8 | 9 | 200 | 2 | 360 | 7 | 0.6 |
| Psycho Cut · level 2 | 0.8 | 9 | 200 | 3 | 360 | 7 | 0.6 |
| Psycho Cut · level 3 | 0.8 | 13.05 | 200 | 3 | 360 | 7 | 0.6 |
| Psycho Cut · level 4 | 0.8 | 13.05 | 260 | 3 | 360 | 7 | 0.6 |
| Psycho Cut · level 5 | 0.8 | 18.27 | 260 | 4 | 360 | 7 | 0.6 |
Psycho Cut: type-adjusted event examples
Psycho Cut: 9 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.
Psycho Cut: upgrade choices
Psycho Cut has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.
- Psycho Cut's level 2 card changes count by adding 1.
- Psycho Cut's level 3 card changes damage per event by multiplying by 1.45.
- Psycho Cut's level 4 card changes radius / reach by multiplying by 1.3.
- Psycho Cut's level 5 card changes count by adding 1 and damage per event by multiplying by 1.4.
Psycho Cut: evolution condition
Psycho Cut evolves into Psychic Fangs with the Reflexes run stat card.
- Bring Psycho Cut to level 5.
- Take the Reflexes card while preparing Psycho Cut; it may be taken before the move reaches maximum level.
- Choose Psycho Cut's golden evolution card for Psychic Fangs.
Psycho Cut: regional learning pools
Psycho Cut's 96 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Psycho Cut supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.
| Regional banner | Can learn the move | Start with the move | Opening starters that can learn it | Shiny-capable learners |
|---|---|---|---|---|
| Kanto | 14 | 0 | 1 | 14 |
| Johto | 10 | 0 | 0 | 10 |
| Hoenn | 20 | 0 | 0 | 20 |
| Sinnoh | 9 | 0 | 0 | 9 |
| Unova | 15 | 0 | 0 | 15 |
| Kalos | 6 | 0 | 0 | 6 |
| Alola | 7 | 0 | 0 | 7 |
| Galar | 8 | 0 | 0 | 8 |
| Paldea | 7 | 0 | 0 | 7 |
Psycho Cut: starting partner choices
No partner starts with Psycho Cut; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.