Meteor Mash

Meteor Mash is a Steel meteor move. It starts with 34 damage per event and a 1.4-second cooldown, with 5 levels. 61 partners can learn Meteor Mash, and 0 start with it. Two steel meteors that crush where they land.

Base move facts

Type
Steel
Behavior
Meteor
Max level
5
Cooldown (s)
1.4
Base damage
34
Learners
61

Meteor Mash: levels 1–5

Meteor Mash starts with a 1.4-second cooldown, changing to 1.12 seconds at level five.

Meteor Mash: levels 1–5
Move levelCooldown (s)Damage per eventRadius / reachCountKnockback
Meteor Mash · level 11.43454280
Meteor Mash · level 21.43454380
Meteor Mash · level 31.449.354380
Meteor Mash · level 41.449.370.2380
Meteor Mash · level 51.1249.370.2580

Meteor Mash: type-adjusted event examples

Meteor Mash: 34 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.

Meteor Mash: type-adjusted event examples
Target partnerDefending typesType factor (%)Level-one event damageLevel-five event damage
MagnemiteElectric / Steel36%12.2417.748
MagnetonElectric / Steel36%12.2417.748
ForretressBug / Steel60%20.429.58
SteelixSteel / Ground60%20.429.58
ScizorBug / Steel60%20.429.58

Meteor Mash: upgrade choices

Meteor Mash has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.

  1. Meteor Mash's level 2 card changes count by adding 1.
  2. Meteor Mash's level 3 card changes damage per event by multiplying by 1.45.
  3. Meteor Mash's level 4 card changes radius / reach by multiplying by 1.3.
  4. Meteor Mash's level 5 card changes count by adding 2 and cooldown (s) by multiplying by 0.8.

Meteor Mash: evolution condition

Meteor Mash evolves into Magnet Bomb with the Power run stat card.

  1. Bring Meteor Mash to level 5.
  2. Take the Power card while preparing Meteor Mash; it may be taken before the move reaches maximum level.
  3. Choose Meteor Mash's golden evolution card for Magnet Bomb.

Meteor Mash: regional learning pools

Meteor Mash's 61 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Meteor Mash supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.

Meteor Mash: regional learning pools
Regional bannerCan learn the moveStart with the moveOpening starters that can learn itShiny-capable learners
Kanto2002
Johto4004
Hoenn9009
Sinnoh100010
Unova120012
Kalos4004
Alola8008
Galar3003
Paldea9009

Meteor Mash: starting partner choices

No partner starts with Meteor Mash; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.

Sources for Meteor Mash