Night Shade

Night Shade is a Dark aura move. It starts with 9 damage per event and a 0.5-second cooldown, with 5 levels. 60 partners can learn Night Shade, and 0 start with it. A shadow surrounds you and consumes what is near.

Base move facts

Type
Dark
Behavior
Aura
Max level
5
Cooldown (s)
0.5
Base damage
9
Learners
60

Night Shade: levels 1–5

Night Shade starts with a 0.5-second cooldown, changing to 0.35 seconds at level five.

Night Shade: levels 1–5
Move levelCooldown (s)Damage per eventRadius / reach
Night Shade · level 10.5972
Night Shade · level 20.5993.6
Night Shade · level 30.513.0593.6
Night Shade · level 40.3513.0593.6
Night Shade · level 50.3519.575121.68

Night Shade: type-adjusted event examples

Night Shade: 9 level-one damage × the target's clamped type factor, with neutral weather and no other modifiers. Damage is per landed event, rather than per second.

Night Shade: type-adjusted event examples
Target partnerDefending typesType factor (%)Level-one event damageLevel-five event damage
UmbreonDark60%5.411.745
MurkrowDark / Flying60%5.411.745
SneaselDark / Ice60%5.411.745
HoundourDark / Fire60%5.411.745
HoundoomDark / Fire60%5.411.745

Night Shade: upgrade choices

Night Shade has four level-up selections. Check how each upgrade changes this move's damage, timing or other attributes.

  1. Night Shade's level 2 card changes radius / reach by multiplying by 1.3.
  2. Night Shade's level 3 card changes damage per event by multiplying by 1.45.
  3. Night Shade's level 4 card changes cooldown (s) by multiplying by 0.7.
  4. Night Shade's level 5 card changes radius / reach by multiplying by 1.3 and damage per event by multiplying by 1.5.

Night Shade: evolution condition

Night Shade evolves into Nightmare with the Synthesis run stat card.

  1. Bring Night Shade to level 5.
  2. Take the Synthesis card while preparing Night Shade; it may be taken before the move reaches maximum level.
  3. Choose Night Shade's golden evolution card for Nightmare.

Night Shade: regional learning pools

Night Shade's 60 learners include 0 starting partners. A learnset entry allows the attack during a run; starting with Night Shade supplies it at the opening selection. Filter the Pokédex by this move to examine every eligible partner.

Night Shade: regional learning pools
Regional bannerCan learn the moveStart with the moveOpening starters that can learn itShiny-capable learners
Kanto0000
Johto6006
Hoenn100010
Sinnoh7007
Unova160016
Kalos5005
Alola2002
Galar9009
Paldea5005

Night Shade: starting partner choices

No partner starts with Night Shade; choose an eligible learner and acquire the move during the run. Base stats and regional rarity help compare the opening options.

Sources for Night Shade